1/2 day | What's wrong?
Discover issues internal or external to your organisation. Practice using creativity for change. And learn about the do's and dont's of effective changemaking.
Eating your neighbour's cat food and scratching the sofa... the good life. Until suddenly you find yourself locked inside and kicked off the sofa. Time to get together with your fellow cativists, and use your creative cat power to non-violently change the situation your way!
Cativism is a semi-cooperative card game about creating change from the bottom up, whether it's change in national politics, company policies, or family culture. Look through the playful eyes of cats together to uncover issues and to kick-start creative problem solving. The creative tactics in this game are used by real activists around the world and were collected by Beautiful Trouble.
In turn, one player is the Leading Cativist and introduces an issue. As a group of cativists you all help to solve this issue by suggesting creative activism tactics. Then you discuss these tactics and plan a mindblowing campaign together. The cativist who earns the most points by proposing the best tactics wins the game and earns the title “Leading Cativist of the Day”.
Press the button above to get notified when Cativism is ready to order in a nice rigid box at Printer Studio. Or print a one-sided version at home for free :)
Available under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license.
Discover issues internal or external to your organisation. Practice using creativity for change. And learn about the do's and dont's of effective changemaking.
So you want something to change... But what exactly do you want to achieve? What are you going to say and do? And what resources do you need? In this course you will use proven methods to answer these important questions. Take your vision to the next-level.
Are you interested in collaborating on a special edition of Cativism about your cause or focus area?
Do you like Cativism? We rely on donations like yours to spark more change.